What will be fixed in nearest time: resolution change parameter, Steam Workshop and achievements. If you already have the game in your library - just click Play (reload Steam if it's needed), otherwise, you can buy it in Steam: Īs version was tested only in closed beta, we call it Beta-version at this moment, we want to make it final and comfortable with help of our community. But we sincerely hope you will get enjoy playing our game and this will reward your patience. We are deeply sorry for delays on its release, as we hadn`t foreseen all the difficulties which occured during porting process on other OS. A special Early Bird Badge visible in multiplayer shell. 2 unique mercenary units that could be hired from the every nation’s Diplomatic Centre. Additional mini campaign for single player. Everybody who has Linux-version of the game, without time limitations, gets Early Bird bonus, which contains:
Almost all mounted shooters are trained faster.įrom today "Cossacks 3" is officially available for two platforms - Linux & Windows. Almost all 17th century shooters (except serdiuk and portuguese volunteer) are trained 0.5-1 second faster now. Damage with all upgrades increased by 2. Training time increased from 13.5s to 17.5s
Decreased hetman attack upgrade value from 50 to 30. Dragoon's shot cost in iron increased from 4 to 5. Dragoon's maximal shooting range decreased from 850 to 800ġ2. Dragoon's minimal shooting range increased from 300 to 350ġ1. Dragoon's reload time decreased by 15%.ġ0. Dragoon's damage decreased from 20 to 16.ĩ. Grenadier`s health increased from 25 to 30Ĩ. Grenadier grenade attack range decreased from 500 to 370.ħ. Roundshier protection changed from (pike 4, sword 5, arrow 17) to (pike 5, sword 3, arrow 19).ĥ. Roundshier price increased from 8 gold to 12.Ĥ. Roundshier damage decreased from 8 to 6.ģ. Light infantry damage increased from 14 to 15Ģ. Cannon`s reload time for cannister shot and cannonball shot is the same now.ġ. 18th century barracks construction time decreased by 20%ĥ. Construction time for stone and wooden walls has been lowered (33% approximately)Ĥ. Artillery depot requires academy now (stables aren`t required anymore).ģ. Stables, 18th century barracks, artillery depot costs decreased.Ģ.
Added both cuirass upgrades for Turkey (effects heavy sipahi)ġ. Bayonet upgrades (academy ones) costs have been decreased.Ĥ. Balloon upgrade cost increased from 1750 gold to 5750 gold, to compensate lower 18th century upgrade cost.ģ. Shipyards, standing still with 0 hp, while not exploding were fixed too.Ģ. There were mines, which were looking damaged, and players were unable to order peasants to repair this mine or get inside. Fixed an error, which caused incorrect display of buildings hit points on client PCs. Now, when shooter has Stand Ground order he looks for target he`s able to attack.ĥ. And, when they reached destination point, they weren`t attacking units located too far, when they had enemy units nearby. When you commanded to move&attack to point, shooters often didn`t attacked enemies. Fixed achievements: Frantic struggle, Uneven chances, Surrounded at all sides.Ĥ. Improved game`s performance for large quantities of heavy sipahis on screen.ģ. Fixed wood resource gathering on desert maps.Ģ. Ships are constructed twice as fast now.ģ. Ships construction speed upgrade increases construction speed in 5 times instead of 10.Ģ.
Now it can hold some time against archers, but grenades are still highly effective.ġ. Now, you can form squads starting from 15 soldiers.ġ. Units with high health would die less frequently, than infantry.Ĥ. Critical hit adds random damage (from 0 to 400). Critical hit mechanics has been reworked. Random and multiplayer games options now include population limit options.ģ. Random and multiplayer games options now include fixed speed options.Ģ. Stone and wood prices has been increased. Resource prices regenerate (restore to their former values) much faster now.Ģ. Academy food upgrades costs have been decreased.ġ. Increased food harvesting speed by 15% (1 field holds more concurrently working peasants now).Ģ. You may find further details on these changes below:ġ. Meet the last pre-tournament balance patch, which includes reworked economics and market trades. We will provide further details on tournament on Friday. Today we will start the selections of Season Clash participants and in the end of June the battle among the best Cossacks players would begin.